A downloadable game

Hey, itch.io!  Welcome to my first solo game!  It's called Unstated, although in the files you will also see the name "Meditation Game" pop up quite a bit, because I'm not very good at planning things ahead of time.

My general thought process was to create a game that showed that no matter how bad the world gets, you can still find peace in it.  Is that an incredibly ambitious goal for basically my first game?  Yep!  Did I succeed?  If you think so, then sure!

As for the gameplay, I tried to simulate meditation to a certain degree.  You really only have one method of interacting with the world, your breath.  The game basically just consists of a single tranquil moment.  Similar vibes as chilling out on the floor with Napstablook in Undertale.

As for actually running the game, simply unzip the zip folder and run the executable. 

Thanks for playing!  I'd appreciate any and all feedback.  Thanks!!


=======================================================

ASSETS USED: 

SOUNDS

"MACHINE running- large loud machine buzz (SFX).wav" by mickfire is licensed under CC by 3.0.   https://freesound.org/people/mickfire/sounds/326428/

"Distant Gun Shots with Wind Noise.wav" by moosegravy is licensed under CC by 0.  https://freesound.org/people/moosegravy/sounds/435407/

"sf3-sfx-menu-select.wav" by broumbroum is licensed under CC by 3.0.  https://freesound.org/people/broumbroum/sounds/50561/

“Distant Explosion.wav” by ecfike is licensed under CC by 0.  https://freesound.org/people/ecfike/sounds/132861/

“Crashing Ocean Waves (3 hours) To Relax, Sleep, or Meditate” by hansende is licensed under CC by NC 3.0.  Cut a 47 second clip from the audio file.  https://freesound.org/people/hansende/sounds/263995/

“Ambience, Peaceful Synth.wav” by InspectorJ is licensed under CC by 3.0.  Cut the beginning and end from the file and looped the audio.  https://freesound.org/people/InspectorJ/sounds/353032/

“Koshi Wind Chimes, Slow #1” by Kinoton is licensed under CC by 0.  Cut a 2 second clip from the audio file.  https://freesound.org/people/Kinoton/sounds/378430/

“Distant WW2 Gunfire Kent.wav” by Cheeseheadburger is licensed under CC by 3.0.  Cut 10 short clips from the file.  https://freesound.org/people/Cheeseheadburger/sounds/170478/


UNITY ASSETS

#NVJOB Simple Water Shaders by Nicholas Veselov: https://assetstore.unity.com/packages/vfx/shaders/nvjob-simple-water-shaders-149...

Barrels by Maksim Bugrimov: https://assetstore.unity.com/packages/3d/environments/industrial/barrels-63623#r...

Fire & Spell Effects by Digital Ruby:
https://assetstore.unity.com/packages/vfx/particles/fire-explosions/fire-spell-e...

First Person All-in-One by Aeden Graves: https://assetstore.unity.com/packages/tools/input-management/first-person-all-in...

Industrial Props Kit by Universal Assets:
https://assetstore.unity.com/packages/3d/props/industrial/industrial-props-kit-8...

Old Military Bed by Next Level 3D: https://assetstore.unity.com/packages/3d/props/interior/old-military-bed-40205

RPG/FPS Game Assets for PC/Mobile (Industrial Set v1.0) by Dmitrii Kutsenko: https://assetstore.unity.com/packages/3d/environments/industrial/rpg-fps-game-as...

Terrain Tools Sample Asset Pack by Unity Technologies:
https://assetstore.unity.com/packages/2d/textures-materials/nature/terrain-tools...

The Wasteland LITE by Aquarius Max: https://assetstore.unity.com/packages/3d/environments/industrial/the-wasteland-l...



Download

Download
Unstated.zip 93 MB

Comments

Log in with itch.io to leave a comment.

Well this was an interesting game to say the least. I played for a few minutes and it doesn't seem like there's much to it. Here's what I think about it:

Positives:

  • Interesting idea that could be better if expanded
  • Good mechanic that is intuitive without much instruction
  • Interesting use of sound and layering of effects
  • Nails the idea of meditation

Negatives:

  • VERY poor environment that does not look realistic
  • Random props floating over the water?
  • Repeated obvious use of the same objects over the shore line
  • Bad looking materials (for land and sea)

Like I said, I like the idea presented here and in no way am I saying this was some sort of failed attempt. I would really like to see an expanded version of this where you could walk around. The major detractor from the experience right now is the environment. It's hard for me to fully accept the idea of meditating over the ocean when it looks so unrealistic or even visually appealing.

(+1)

Thank you for the feedback! Yeah, my knowledge of 3D modelling is VERY limited so I was kind of stuck using free assets from the asset store.  I'll work on diversifying the models I use, and on editing water shaders to fit more naturally into the environment for the future.  Thank you so much!

Not a problem. If you ever need more feedback on anything let me know.